Day: August 9, 2018

Q& A: What devs should know about making games for Magic Leap

August 9, 2018

Aleissia Laidacker, Brian Schwab, Jeremy Vanhoozer and other longtime game devs who now work at Magic Leap share their advice for devs interested in making mixed-reality games for Magic Leap One. …

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The Best Cases for the iPhone X

August 9, 2018

The OtterBox defender iPhone X case protects your phone from heavy damage.

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Every Monster in Monster Hunter World

August 9, 2018

Strategy and material drop chances for every large monster in Monster Hunter World.

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Black Ops 4 Multiplayer PC Beta – IGN Plays Live 8/10 11AM PT/2PM ET

August 9, 2018

Join us for two hours of Call of Duty Black Ops 4’s multiplayer beta on the PC

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Smash Bros. Ultimate: 5 Moves that Will Make Simon Great

August 9, 2018

Check out these five special attacks we think will be key to Simon Belmont’s success in Super Smash Bros. Ultimate.

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Video: How audio and movement were synced in Sunset Overdrive

August 9, 2018

Kristen Quebe and Bryan Higa discuss the customizable movement system created for Sunset Overdrive, and how an audio system was developed to match the many different kinds of movement in the game. …

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Publishing platforms need policies around not-for-profit game devs

August 9, 2018

In an interview with Polygon, Glitch executive director Evva Kraikul discusses the hurdles that not-for-profit organizations face when negotiating with platform holders to publish their games.  …

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Ubisoft Confirms Steep Is No Longer Coming to the Nintendo Switch

August 9, 2018

Ubisoft’s open world extreme snow sport game Steep is no longer coming to the Nintendo Switch.

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Red Dead Redemption 2 Confirmed to Run in 4K on PS4 Pro

August 9, 2018

Though many had assumed Red Dead Redemption 2 would run in 4K on the PlayStation 4 Pro, Sony has confirmed this to be true.

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GameMaker Studio 2 now offers Switch support in open beta

August 9, 2018

Game devs working with YoYo Games†™ 2D engine GameMaker Studio 2 can now create and export games for the Switch through the open beta, with a full launch due this year. …

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Monster Hunter: World debuts on PC, becomes Steam’s biggest new launch of 2018

August 9, 2018

After several months of waiting, Monster Hunter: World was released on Steam today and has already become the platform’s biggest launch of 2018.  …

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Ubisoft quietly ends development on planned Steep Switch release

August 9, 2018

Ubisoft no longer plans to bring its snowboarding game Steep to Nintendo†™s platform, as revealed via Twitter today. …

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Get a job: Sony PlayStation is looking for a Head of Global Account Management

August 9, 2018

This position will oversee all global account management teams across the world, with representation in Sony’s SIEA, SIEE and SIEJA offices. …

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Don’t Miss: The making of the original Harvest Moon for SNES

August 9, 2018

Take a look back at this 2012 talk from Yasuhiro Wada where he discusses the development of the original Harvest Moon for the Super Nintendo, which released on this day in 1996. …

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Perfect World-owned Echtra Games is behind the next Torchlight game

August 9, 2018

That game is Torchlight Frontiers and will take place in a “shared, persistent, and dynamically generated” world, a new addition to the series that had previously only offered co-op multiplayer play. …

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Blog: Evolving classic RTS interactions for VR – Part 1

August 9, 2018

Here’s how we sought to evolve the real-time strategy genre for virtual reality, while ditching our preconceptions along the way. …

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Sony has sold over 525 million PlayStation systems since 1994

August 9, 2018

Sony has announced that it has sold over 525 million PlayStation systems since the line debuted 20+ years ago with the original boxy gray PlayStation console. …

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Monster Hunter World Beginner’s Guide

August 9, 2018

If you have a question about Monster Hunter World, it’s probably answered on this page.

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Jam City’s Harry Potter: Hogwarts Mystery clears $50 million in revenue

August 9, 2018

The mobile intelligence firm Sensor Tower estimates that the free-to-play mobile game has generated $55 million in revenue since its late April launch. …

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Learn about building AR assistants for the blind at XRDC in October!

August 9, 2018

Two CalTech experts will be at XRDC in October to present their cognitive assistant for blind persons, which is built on Microsoft’s HoloLens augmented reality platform. …

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