The development team at CD Projekt Red are pulling in a heavy amount of in-game destruction to Cyberpunk 2077 in order to create the rawness of a dystopian world.
CDPR Level Designer Miles Tost shared insights during an interview with IGN into the physical environments that make up Cyberpunk 2077.
“So we’re trying to push the interactivity of the world by adding in details from a physical side,” Tost said. “The game will be highly physical, will have a lot of destruction. You can see that in the demo when you’re in the scavengers area and you shoot at the pillars and they start crumbling.
Tost said there will be a high level of gore in the game as well, and that it all adds to the feel of the dystopian world they are trying to create for players.