Vampyr to Get Story Mode That De-emphasizes combat

Vampyr, the action-RPG released early last month, is receiving a summer update that will bring an easier story mode that de-emphasizes combat, and a more challenging hard mode that does just the opposite.

Announced by publisher Focus Home Interactive, the summer update aims to add further replayability for those who have already played the game, as well as more options for newcomers. The update is set to hit later this summer, and will also include a host of unspecified optimizations tweaks.

The story mode intends to place a greater focus on the game’s narrative, letting players take in the story without being too challenged by combat. The hard mode will naturally make combat more difficult and give players less experience for killing enemies, forcing them to interact with citizens more in order to develop their vampire powers.

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