Author: Jon Ryan

Cyberpunk Devs Discuss the New Gameplay Demo

August 27, 2018

We sat down for an exclusive interview with the development team for Cyberpunk 2077.

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Cyberpunk 2077 Dev on Why They Released the Gameplay Now

August 27, 2018

Members of CD Projekt Red discussed why the studio released the Cyberpunk gameplay demo now.

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Cyberpunk 2077: Here’s the PC the Demo Was Played On

August 27, 2018

These are the components used to demo Cyberpunk at E3 and Gamescom 2018.

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Just Cause 4’s New Tools Offer Insane Possibilities

August 23, 2018

New tools of destruction make Rico’s newest adventure the one most rife with possibilities.

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Cyberpunk 2077: See the Differences Between the E3 and Gamescom Demos

August 23, 2018

Subtle differences add up in the newest demo of CD Projekt Red’s sci-fi RPG.

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GTA Online: This Classic Mode is Getting a Big Update

August 20, 2018

The classic Adversary Mode is back with new tracks and vehicles.

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How Ubisoft Rebuilt Athens for Odyssey

August 15, 2018

World Designer Ben Hall explains how Ubisoft Quebec dug through history to build the most credible version of Athens they could for Assassins Creed Odyssey.

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AC Odyssey Is Changing Up Naval Combat

August 13, 2018

The team at Ubisoft Quebec has given naval combat a full overhaul – we sat down with them to talk about their designs and record an exclusive developer commentary.

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Assassin’s Creed Odyssey: Watch 12 Minutes of Exclusive Mission Gameplay

August 8, 2018

See 12 minutes of exclusive gameplay footage with (or without) developer commentary as Alexios aids famed physician Hippocrates in Assassin’s Creed Odyssey.

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Watch a Full Playthrough of The Witcher Tabletop RPG

August 2, 2018

See a full playthrough of the new Witcher Tabletop RPG from the team behind Cyberpunk 2020.

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Assassin’s Creed Odyssey’s Combat Abilities Offer Powerful Choices

August 1, 2018

Assassin’s Creed Odyssey offers players the most versatile combat experience yet.

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How Assassin’s Creed Odyssey Introduces RPG Choices

July 26, 2018

We sat down with Assassin’s Creed Odyssey’s development team to discuss introducing narrative choices and consequences to the traditionally linear franchise.

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