Publishing platforms need policies around not-for-profit game devs

August 9, 2018

In an interview with Polygon, Glitch executive director Evva Kraikul discusses the hurdles that not-for-profit organizations face when negotiating with platform holders to publish their games.  …

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Minecraft’s studio head says devs and studios benefit from generous time off policies

August 3, 2018

“Whether it’s parental leave, or elder care leave, or a sabbatical, we need opportunities for people to take a break and not have to start over from scratch when they come back.” …

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